Road Tool for Unity Final Diploma Project
Passed (No public release)
Unity Editor Tool to create spline based tracks via waypoint system. (Roads, sidewalks, rivers, ...) Includes object placer to randomly place objects along the path.
- Planning & Development of tool
- Documentation of source
- End User Documentation and simple website
- Focus on usability for designers
Unity C# Team Management Project Management Video Editing (Blender) Presentation
Easy for Designers
Simply click and drag to create tracks.
Easy to use custom editors
Support for context based in-scene menu.
Made for Unity
The Road Tool is fully integrated into Unity.
Road Tool Editor
Global Settings for road creation & Debug View.
Drag and Connect
Create connections between tracks and nodes Drag Nodes around to create T-junctions, crossroads and to combine roads again.
(road, rail way, river, ...)
(Random) Object Placer
Place easy and fast objects on the road.
With a set of prefabs and some tweaks you can easily create random looking roads.
Simple Traffic Light System
Generate with a few clicks traffic lights
with optional crosswalks for all node types.