Zombie City Map (user generated content) for Call of Duty: World at War
Zombie City was my attempt (before the survival game boom) to build something unique for the Zombie Mode which offered many known gameplay elements of current survival games.
- Concept & Story
- 2D Textures
- Porting of Game Assets
Scripting (AngleScript / GameScript) Mapping (Radiant) Gameplay Design Concept & Story Effects Texturing (Photoshop)