Zombie City Map (user generated content) for Call of Duty: World at War


Project Status


Project Description

Zombie City was my attempt (before the survival game boom) to build something unique for the Zombie Mode which offered many known gameplay elements of current survival games.

Project Details

  • Planning
  • Concept & Story
  • 2D Textures
  • Porting of Game Assets
  • FX
  • Mapping


Scripting (AngleScript / GameScript) Mapping (Radiant) Gameplay Design Concept & Story Effects Texturing (Photoshop)

Zombie City was stopped because the game engine simply couldn't handle the complexity of the mod.