Unity - Road Tool
- Final Project - Game Programming Diploma
Project Summary
Unity Editor Tool to create spline based tracks via waypoint system. (Roads, sidewalks, rivers, ...) Includes object placer to randomly place objects along the path.
Project Skills
Project Details
- Planning & Development of tool
- Documentation of source
- End User Documentation and simple website
- Focus on usability for designers
Project Information

Easy for Designers
Simply click and drag to create tracks.

Custom Editor
Easy to use custom editors Support for context based in-scene menu.
Made for Unity
The Road Tool is fully integrated into Unity (2018).

Road Tool Editor
Global Settings for road creation & Debug View.
Drag and Connect
Create connections between tracks and nodes Drag Nodes around to create T-junctions, crossroads and to combine roads again.

Simple track
(road, rail way, river, ...)
(road, rail way, river, ...)
Crossroad
T-junction
Bridge

(Random) Object Placer
Place easy and fast objects on the road. With a set of prefabs and some tweaks you can easily create random looking roads.
Simple Traffic Light System
Generate with a few clicks traffic lights with optional crosswalks for all node types.
